Assembly language in A Level computer science CO501 / A24
Summary
Dive into the world of assembly language; this CPD will develop both your theoretical knowledge and practical skills in relation to the use of this fundamental, low-level mode of programming for A Level computer science. During this two-hour course, you’ll learn the essentials of assembly language including using the Little Man Computer simulator.
Who is it for?
This course is aimed at teachers delivering A Level computer science. It is advised you have some basic knowledge of the different types of programming languages available i.e. machine, assembly and high-level programming languages.
What topics are covered?
- Assembly Language – during this section you’ll learn about the relationship between machine code, assembly language and high-level languages. You’ll compare and contrast programming paradigms and make links between assembly language and other topic areas within the A level computer science curriculum
- Little Man Computer – during this section you’ll learn how to trace, construct, and execute simple assembly code programs in the Little Man Computer simulator. You’ll appraise a number of pedagogical approaches to teaching programming using the Little Man Computer.
How will you learn?
This online, self-paced course can be completed flexibly. You can join and start this course at any time after the advertised date, and keep access for a year after booking.
How long is this course?
This course will last 2.5 hours, these sections could be studied across multiple days.
Who is the course leader?
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This is a self-paced Online Course
The course leader will be introduced in the course.
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Outcomes
By the end of this online CPD course you will be able to:
- Identify the features of assembly language, comparing and contrasting these characteristics to that of other programming paradigms
- Successfully recognise opportunities to create links between assembly language and other topics, feeding this into curriculum design and delivery
- Trace the flow of execution of assembly language programs in the Little Man Computer, understanding how the contents of registers change and how this relates to the fetch-decode-execute cycle
- Create assembly language programs in the Little Man Computer that utilise sequence, arithmetic operations, variables and branching.
Sessions
Date | Time | Location | |
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1 Assembly language in A Level computer science | 01 April 2025 | 00:00-00:00 | Online course |
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Cost
English Maintained | Activity feeFree | Subsidy available*£0.00 |
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Other | Activity feeFree | Subsidy available*£0.00 |
Priority school | Activity feeFree | Subsidy available*£0.00 |
Priority school repeat teacher | Activity feeFree | Subsidy available*£0.00 |
Trainee Teacher | Activity feeFree | |
This subsidy can contribute towards the costs associated with supply cover Find out more. |
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