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Showing 37191 results
This set of Cre8ate maths activities explores three ways in which retailers and product manufacturers may seek to persuade customers to either buy more of their product or encourage customer loyalty. In ‘Prize draw’ students explore sequences and series. ‘Offers’ involves money calculations and comparison of prices...
Ross is an audio engineer at Realtime Worlds, he discusses his role in this video. His role involves creating, recording and editing sound effects for video games. He has always enjoyed music and worked in a music shop after he left school. He went on to working in a recording studio where he picked up technical...
In this lesson pupils will use audio editing software and apply their skills to record and edit an interview with friends or family members about their experiences of technology when they were growing up.
Pupils will develop an understanding of the reasons for interviewing and how to carry out, record and...
The beautiful aurorae, or northern lights, are the stuff of legends. The ancient stories of the Sami people warn that if you mock the lights they will seize you, and their mythical appeal continues to capture the hearts and imagination of people across the globe.
Aurora is a narrative of discovery exploring...
Made up of two complementary activities, these resources from the CS4FN team go deeper into theory about search algorithms.
The first activity involves the teacher leading a magic trick using some normal playing cards. In the subsequent explanation of the trick, students are asked to consider the pseudocode...
According to John Dewey, Seymour Papert, Donald Schon, and Allan Collins, school activities, to be authentic, need to share key features with those worlds about which they teach. This book documents learning and teaching in open-inquiry learning environments, designed with the precepts of these educational thinkers...
Statistics in Your World is the series title for the teaching material developed by the Schools Council Project on Statistical Education for...

Many groups will at some point include children who have autistic spectrum difficulties. This book will help all early years professionals to recognise and understand such difficulties and to provide inclusive...
Autodesk design software, curricula, and teaching resources support the advancement of design and engineering education. They aim to provide educational software, certification, and learning materials to align classroom teaching with industry practices, allowing students to use free 3D design software products that...
This book is written for students and engineers who are interested to learn Autodesk Fusion 360 for designing mechanical components and assemblies, and then create drawings.
Autograph is a unique piece of mathematical software that has revolutionised the way mathematics is taught and studied. This book contains ten student investigations for 16-19 which allow students to utilise Autograph's power to explore, investigate and understand concepts at a depth which the normal classroom...
Autograph is a unique piece of mathematical software that has revolutionised the way mathematics is taught and studied. This book contains 15 teacher demonstrations to help introduce topics and concepts using Autograph.
This short film from the Technology Enhancement Programme (TEP) is one of a series of clips which were produced to demonstrate the properties and use of a range of smart materials.
The silicon polymer sheet featured here has the property of almost instant self-repairing. If two freshly cut edges are pushed...
Produced by Science & Plants for Schools (SAPS), this investigation looks at the autolysis, or cell death, of yeast. This is important, as many food production processes require the living yeast to be killed.
In...