Virtual Physics Labs

Students solve physics equations as they juggle balls, shoot cannons, fly helicopters, drive race cars, and place satellites in orbit. This program would be most appropriate for a high school physics computer lab. At the end of each activity is a save function, so the program can be adapted to different lengths of lab time. It is also useful for self-instruction, home instruction, and examination review. All files can be printed to allow for teacher feedback and assessment.

This software collection includes math-based physics activities covering concepts related to motion, Newton's Laws, gravity, sound, electricity, electromagnetism, refraction, and special relativity. Each arcade-like activity includes an introduction, a list of concepts covered, and a varying number of exercises. In "Skeeball," for example, six exercises involve an increasingly difficult level of problem-solving for the concepts of speed, velocity, acceleration, and acceleration and position.

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Please be aware that resources have been published on the website in the form that they were originally supplied. This means that procedures reflect general practice and standards applicable at the time resources were produced and cannot be assumed to be acceptable today. Website users are fully responsible for ensuring that any activity, including practical work, which they carry out is in accordance with current regulations related to health and safety and that an appropriate risk assessment has been carried out.

Subject(s)Science, Physics
Age11-14
Published2005
Published by

Shelf referenceA 371.623 VIR
ISN/ISBN9780976686538
Direct URLhttps://www.stem.org.uk/x86mg

This is a physical resource. Come and visit the National STEM Learning Centre library to see it.

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